The series to introduce my minimald6 games continues.

The second game I wrote and want to introduce is Fangs, my love letter (or blatant rip off, depending on who you ask) to Vampire the Masquerade. Compared to core minimald6 Fangs added a “Coterie” for the player characters, basically the group itself has traits and things that could be used for or against it, it is almost a character unto itself. There are of course also rules about the monster inside, powers and the use of blood. It was an interesting challenge trying to stay close to the source but still doing a bit of my own thing.
And finally, as with all my games, a small adventure generator and character sheet to get you started right away. It was a lot of fun to write as I always had a soft-spot for the VtM mythos and setting, but never liked the rules much. If you want to take it for a spin, just click here or on the image to the top left to download the game for free.
I like the idea of the group traits. I could see this porting across to savage Worlds as group Edges/Hindrances
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Indeed, the concept itself flows nicely into my “everything is a character” philosophy.
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