Savage Worlds : Savage Space released

  Hello World, Savage Space is done! After weeks of work, discussions, revision, and testing Savage Space version 1.0 is finished and ready for you. The rules to run space ships as characters included in this PDF are the part that took the longest to tweak and refine. Writing up a full adventure generator was…

Rate this:

Savage Worlds: Home-brew Settings & Conversions

Hello World! Recently there is a discussion going on the pinnacle Board I find fascinating.  The intent of the Post was clear enough: Hello everyone, I have a player whose character fights in the Sherlock Holmes style “Scientific Boxing” (think the Robert Downey Jr., 2009 Sherlock Holmes movie). I’m trying to think of an edge…

Rate this:

Savage Sinclair: 2 New uses for Bennies

Hello World! I am steadily working on my John Sinclair conversion and  looked at the way Bennies work and thought about more uses which might fit the John Sinclair Universe. The Benny mechanic is great and any way I can get my players to use them is a good one! Additionally it is one of…

Rate this:

New Edge: Determined

Hello World, first content Post for my John Sinclair conversion. The characters in the John Sinclair stories are never giving up. No matter how bad they may fail, they simply go at it again. Now even more determined than before. Determined (Background) Spirit D8 The Character is absolutely determined in everything he does. Not one…

Rate this: